SYARIF, A.; SOM, R.; PAO, C. Development of Gamification-Based Smart Education Platforms to Increase Student Involvement. Al-Hijr: Journal of Adulearn World, [S. l.], v. 4, n. 1, p. 47–59, 2025. DOI: 10.55849/alhijr.v4i1.846. Disponível em: https://ejournal.staialhikmahpariangan.ac.id/Journal/index.php/alhijr/article/view/846. Acesso em: 13 oct. 2025.