The Role of Digital Technology in Overcoming Game Addiction in Post-COVID-19
Downloads
This article aims to describe the role of digital technology in overcoming game addiction in post-covid-19. One of the problems that has received widespread attention from society is online game addiction. Teenagers are one of the largest age groups who experience game addiction. The aspects that impact online game addiction are life aspects, health aspects, psychological aspects, academic aspects, financial aspects, and social aspects. The purpose of the study is to examine alternatives to prevent online game addiction in adolescents in the midst of the Covid-19 pandemic by using digital technology in the form of digital literacy. This problem utilizes a qualitative approach using the questionnaire method. In this process, the role of digital technology has become an alternative to prevent addiction to playing games. Many of the researchers focus more on educating about game addiction, but forget the facts about efforts to prevent online games. The results of this study explain that the role of digital technology can overcome game addiction. The conclusion of the research results on the role of digital technology in overcoming game addiction in post covid-19 is that it can help efforts in overcoming game addiction by using digital technology parameters. The limitation of this research is that researchers only conduct research in post covid-19, and the time used is also limited to conduct research, researchers hope that future researchers can take greater action than the current research using better methods or technology and a larger scope.
Akkoc, U., & Fisher, R. (2019). How making decisions for children affects the food choices of adults. Appetite, 143, 104407. https://doi.org/10.1016/j.appet.2019.104407
Alikin, D. O., Romanyuk, K. N., Slautin, B. N., Rosato, D., Shur, V. Ya., & Kholkin, A. L. (2018). Quantitative characterization of the ionic mobility and concentration in Li-battery cathodes via low frequency electrochemical strain microscopy. Nanoscale, 10(5), 2503–2511. https://doi.org/10.1039/C7NR08001H
Altarturi, H. H. M., Saadoon, M., & Anuar, N. B. (2020). Cyber parental control: A bibliometric study. Children and Youth Services Review, 116, 105134. https://doi.org/10.1016/j.childyouth.2020.105134
Alwidyan, M. T., Trainor, J. E., & Bissell, R. A. (2020). Responding to natural disasters vs. disease outbreaks: Do emergency medical service providers have different views? International Journal of Disaster Risk Reduction, 44, 101440. https://doi.org/10.1016/j.ijdrr.2019.101440
Amirudin, A., Urba?ski, M., Saputra, J., Johansyah, M. D., Latip, L., Tarmizi, A., & Afrizal, T. (2021). The Impact of the COVID-19 Self-Isolation Policy on the Occupations of Vulnerable Groups. International Journal of Environmental Research and Public Health, 18(12), 6452. https://doi.org/10.3390/ijerph18126452
Azlan, C. A., Wong, J. H. D., Tan, L. K., A.D. Huri, M. S. N., Ung, N. M., Pallath, V., Tan, C. P. L., Yeong, C. H., & Ng, K. H. (2020). Teaching and learning of postgraduate medical physics using Internet-based e-learning during the COVID-19 pandemic – A case study from Malaysia. Physica Medica, 80, 10–16. https://doi.org/10.1016/j.ejmp.2020.10.002
Baabdullah, A. M. (2018). Consumer adoption of Mobile Social Network Games (M-SNGs) in Saudi Arabia: The role of social influence, hedonic motivation and trust. Technology in Society, 53, 91–102. https://doi.org/10.1016/j.techsoc.2018.01.004
Balakrishnan, J., & Griffiths, M. D. (2018). Loyalty towards online games, gaming addiction, and purchase intention towards online mobile in-game features. Computers in Human Behavior, 87, 238–246. https://doi.org/10.1016/j.chb.2018.06.002
Barriage, S. (2018). Task-centered activities as an approach to data collection in research with children and youth. Library & Information Science Research, 40(1), 1–8. https://doi.org/10.1016/j.lisr.2018.01.001
Besser, A., Flett, G. L., & Zeigler-Hill, V. (2022). Adaptability to a sudden transition to online learning during the COVID-19 pandemic: Understanding the challenges for students. Scholarship of Teaching and Learning in Psychology, 8(2), 85–105. https://doi.org/10.1037/stl0000198
Brodeur, M., Audette-Chapdelaine, S., Savard, A.-C., & Kairouz, S. (2021). Gambling and the COVID-19 pandemic: A scoping review. Progress in Neuro-Psychopharmacology and Biological Psychiatry, 111, 110389. https://doi.org/10.1016/j.pnpbp.2021.110389
Chakraborty, T. R., Almathhur, R., Suh, C., & Chakraborty, S. (2019). Childhood Obesity: Health Policies and Interventions. In Global Perspectives on Childhood Obesity (pp. 455–472). Elsevier. https://doi.org/10.1016/B978-0-12-812840-4.00035-9
Chow?Thomas, A. (2020). Digital Literacy and Liberative Community Engagement. Curator: The Museum Journal, 63(2), 265–274. https://doi.org/10.1111/cura.12359
de Calheiros Velozo, J., & Stauder, J. E. A. (2018). Exploring social media use as a composite construct to understand its relation to mental health: A pilot study on adolescents. Children and Youth Services Review, 91, 398–402. https://doi.org/10.1016/j.childyouth.2018.06.039
Detlor, B., Nasery, M., & Julien, H. (2019). The efficacy of digital literacy training initiatives led by local community organizations. Proceedings of the Association for Information Science and Technology, 56(1), 634–635. https://doi.org/10.1002/pra2.115
Handfield, R. B., Graham, G., & Burns, L. (2020). Corona virus, tariffs, trade wars and supply chain evolutionary design. International Journal of Operations & Production Management, 40(10), 1649–1660. https://doi.org/10.1108/IJOPM-03-2020-0171
Hasan, M. R., Jha, A. K., & Liu, Y. (2018). Excessive use of online video streaming services: Impact of recommender system use, psychological factors, and motives. Computers in Human Behavior, 80, 220–228. https://doi.org/10.1016/j.chb.2017.11.020
Hua, J., & Shaw, R. (2020). Corona Virus (COVID-19) “Infodemic” and Emerging Issues through a Data Lens: The Case of China. International Journal of Environmental Research and Public Health, 17(7), 2309. https://doi.org/10.3390/ijerph17072309
Iqbal, N., Fareed, Z., Shahzad, F., He, X., Shahzad, U., & Lina, M. (2020). The nexus between COVID-19, temperature and exchange rate in Wuhan city: New findings from partial and multiple wavelet coherence. Science of The Total Environment, 729, 138916. https://doi.org/10.1016/j.scitotenv.2020.138916
Jin, K.-Y., Reichert, F., Cagasan, L. P., de la Torre, J., & Law, N. (2020). Measuring digital literacy across three age cohorts: Exploring test dimensionality and performance differences. Computers & Education, 157, 103968. https://doi.org/10.1016/j.compedu.2020.103968
Jones, C. P., Armstrong-Moore, R., Penney, T. L., Cummins, S., Armitage, S., Adams, J., & White, M. (2022). Adolescents’ perspectives on soft drinks after the introduction of the UK Soft Drinks Industry Levy: A focus group study using reflexive thematic analysis. Appetite, 179, 106305. https://doi.org/10.1016/j.appet.2022.106305
Khavandi, S., Tabibzadeh, E., Naderan, M., & Shoar, S. (2020). Corona virus disease-19 (COVID-19) presenting as conjunctivitis: Atypically high-risk during a pandemic. Contact Lens and Anterior Eye, 43(3), 211–212. https://doi.org/10.1016/j.clae.2020.04.010
Lau, H., Khosrawipour, V., Kocbach, P., Mikolajczyk, A., Schubert, J., Bania, J., & Khosrawipour, T. (2020). The positive impact of lockdown in Wuhan on containing the COVID-19 outbreak in China. Journal of Travel Medicine, 27(3), taaa037. https://doi.org/10.1093/jtm/taaa037
Linde-Valenzuela, T., Guillen-Gamez, F. D., & Devitt, A. (2022). Digital Literacy of Teachers, Families, and Students for Virtual Participation in School: A Multiple Comparison Analysis. IEEE Revista Iberoamericana de Tecnologias Del Aprendizaje, 17(1), 1–8. https://doi.org/10.1109/RITA.2022.3149800
List, A. (2019). Defining digital literacy development: An examination of pre-service teachers’ beliefs. Computers & Education, 138, 146–158. https://doi.org/10.1016/j.compedu.2019.03.009
Pokhrel, S., & Chhetri, R. (2021). A Literature Review on Impact of COVID-19 Pandemic on Teaching and Learning. Higher Education for the Future, 8(1), 133–141. https://doi.org/10.1177/2347631120983481
Pollock, D., Pearson, E., Cooper, M., Ziaian, T., Foord, C., & Warland, J. (2020). Voices of the unheard: A qualitative survey exploring bereaved parents experiences of stillbirth stigma. Women and Birth, 33(2), 165–174. https://doi.org/10.1016/j.wombi.2019.03.002
Porat, E., Blau, I., & Barak, A. (2018). Measuring digital literacies: Junior high-school students’ perceived competencies versus actual performance. Computers & Education, 126, 23–36. https://doi.org/10.1016/j.compedu.2018.06.030
Quwaider, M., Alabed, A., & Duwairi, R. (2019). The Impact of Video Games on the Players Behaviors: A Survey. Procedia Computer Science, 151, 575–582. https://doi.org/10.1016/j.procs.2019.04.077
Reese, G., Hamann, K. R. S., Heidbreder, L. M., Loy, L. S., Menzel, C., Neubert, S., Tröger, J., & Wullenkord, M. C. (2020). SARS-Cov-2 and environmental protection: A collective psychology agenda for environmental psychology research. Journal of Environmental Psychology, 70, 101444. https://doi.org/10.1016/j.jenvp.2020.101444
Sánchez-Cruzado, C., Santiago Campión, R., & Sánchez-Compaña, M. T. (2021). Teacher Digital Literacy: The Indisputable Challenge after COVID-19. Sustainability, 13(4), 1858. https://doi.org/10.3390/su13041858
Sargiacomo, C., Sotgia, F., & Lisanti, M. P. (2020). COVID-19 and chronological aging: Senolytics and other anti-aging drugs for the treatment or prevention of corona virus infection? Aging, 12(8), 6511–6517. https://doi.org/10.18632/aging.103001
Scheier, L. M., Kumpfer, K. L., Brown, J. L., & Hu, Q. (2019). Formative Evaluation to Build an Online Parenting Skills and Youth Drug Prevention Program: Mixed Methods Study. JMIR Formative Research, 3(4), e14906. https://doi.org/10.2196/14906
Scull, J., Phillips, M., Sharma, U., & Garnier, K. (2020). Innovations in teacher education at the time of COVID19: An Australian perspective. Journal of Education for Teaching, 46(4), 497–506. https://doi.org/10.1080/02607476.2020.1802701
Setiawati, Y., Wahyuhadi, J., Joestandari, F., Maramis, M. M., & Atika, A. (2021). Anxiety and Resilience of Healthcare Workers During COVID-19 Pandemic in Indonesia. Journal of Multidisciplinary Healthcare, Volume 14, 1–8. https://doi.org/10.2147/JMDH.S276655
Smith, B., & McGannon, K. R. (2018). Developing rigor in qualitative research: Problems and opportunities within sport and exercise psychology. International Review of Sport and Exercise Psychology, 11(1), 101–121. https://doi.org/10.1080/1750984X.2017.1317357
Tang, C. S. K., Wu, A. M. S., Yan, E. C. W., Ko, J. H. C., Kwon, J. H., Yogo, M., Gan, Y. Q., & Koh, Y. Y. W. (2018). Relative risks of Internet-related addictions and mood disturbances among college students: A 7-country/region comparison. Public Health, 165, 16–25. https://doi.org/10.1016/j.puhe.2018.09.010
Techataweewan, W., & Prasertsin, U. (2018). Development of digital literacy indicators for Thai undergraduate students using mixed method research. Kasetsart Journal of Social Sciences, 39(2), 215–221. https://doi.org/10.1016/j.kjss.2017.07.001
Tunçer Ünver, G., & Harmanci Seren, A. K. (2018). Defining the patient safety attitudes and influencing factors of health professionals working at maternity hospitals. Journal of Nursing Management, 26(5), 579–586. https://doi.org/10.1111/jonm.12585
Turner, D., Huang, Y., Martín-de-Carpi, J., Aloi, M., Focht, G., Kang, B., Zhou, Y., Sanchez, C., Kappelman, M. D., Uhlig, H. H., Pujol-Muncunill, G., Ledder, O., Lionetti, P., Dias, J. A., Ruemmele, F. M., & Russell, R. K. (2020). Corona Virus Disease 2019 and Paediatric Inflammatory Bowel Diseases: Global Experience and Provisional Guidance (March 2020) from the Paediatric IBD Porto Group of European Society of Paediatric Gastroenterology, Hepatology, and Nutrition. Journal of Pediatric Gastroenterology & Nutrition, 70(6), 727–733. https://doi.org/10.1097/MPG.0000000000002729
Valdez, E. S., & Gubrium, A. (2020). Shifting to Virtual CBPR Protocols in the Time of Corona Virus/COVID-19. International Journal of Qualitative Methods, 19, 160940692097731. https://doi.org/10.1177/1609406920977315
Verheijen, G. P., Stoltz, S. E. M. J., van den Berg, Y. H. M., & Cillessen, A. H. N. (2019). The influence of competitive and cooperative video games on behavior during play and friendship quality in adolescence. Computers in Human Behavior, 91, 297–304. https://doi.org/10.1016/j.chb.2018.10.023
Wilkinson, J., & Bond, N. (2021). Digital Literacy Skills for Family History Research. Evidence Based Library and Information Practice, 16(2), 89–110. https://doi.org/10.18438/eblip29873
Yildiz Durak, H., Kidiman Demi?Rhan, E., & Citil, M. (2022). Examining various risk factors as the predictors of gifted and non-gifted high school students’ online game addiction. Computers & Education, 177, 104378. https://doi.org/10.1016/j.compedu.2021.104378
Zainal Abiddin, N., Ibrahim, I., & Abdul Aziz, S. A. (2022). Advocating Digital Literacy: Community-Based Strategies and Approaches. Academic Journal of Interdisciplinary Studies, 11(1), 198. https://doi.org/10.36941/ajis-2022-0018
Copyright (c) 2023 Al-Hijr: Journal of Adulearn World

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


















